Post by sabatuer on Jul 10, 2006 14:06:28 GMT -5
Came across this site that had all this listed. So if you are looking for a particular item you will know where to go.
In case you were wondering I have been on vacation on and off for the last 3 1/2 weeks. I look forward to jumping back in and gaining some favor before Wednesday. If you want to join let me know.
Greaseum....
www.ddo.com/forums/showthread.php?p=420032#post420032
Unique Boss Mob/Chest Loot (not 100% chance of spawn)
Caverns of Korromar
Scarf of Warmth - necklace, Lesser cold resistance
Chill Shard - +2 throwing dagger, frost, returning
Xoriat Forged Blade - +1 longsword, flaming, anarchic
Aberrant Robe - Robe, Spell Resistance 17, Wizardry II
Wight Hide - +2 Leather Armor, Silent Moves, Shadow
Grudgebearer's Plate - +2 Full Plate, Command
Church of Vol Rewards (Vampire Chest)
Silver Longbow - +2 Longbow (1d10, 19-20/x3 crit), Holy
Shard of the Silver Flame - trinket, Perm Protection from Evil
Bloodplate - +2 Full Plate, Deathblock
Cloak of Shadows - cloak, Hide +7, Move Silently +7, +2 Protection
Den of Kobold Brothers
Muckbane - +1 Club, Lesser Ooze bane, glass (Muck)
Zaszoo's Spangle - Trinket, +1 Int (Zaszoo)
Rahket's Trifle - Trinket, +1 Cha (Rakhat)
Periapt of Health - Trinket, Disease Immunity
Dryden Family Crypt (Catacombs 4)
Gerard Dryden's Mace - +1 Heavy Mace, Lesser Undead Bane
Gwylan's Stand
Gwylan's Blade - +2 Shortsword, Perform +2 (Stacks with other item), Roaring
Giant-Stalker's Knife - +1 Kukri, Greater Giant bane
Minotaur Hair Belt - Belt, Balance +5
Phiarlan Ring - Ring, Perform +5
Roguebane Breastplate - +2 Breastplate, Light Fortification
Thuranni Stalker's Mail - +2 Chainmail
Extermination (Grey Moon Waning 4)
Sickle of Sypheros - +1 Sickle, Frost
Garrison's Missing Pack
Furor's Cape - Cloak, Lesser Axeblock
Kutik's Bead - Trinket, +1 Strength
Moog's Ornament - Trinket, +1 Dexterity
Miasma's Fang - +1 Dagger, Fort Save +1, Deception
Haywire's Foundry (VoN 4)
Bloodrage Symbiont - Trinket, Rage 3/rest, Poisonproof, Disease Immunity, -2 Will Save, -2 Con, DR 5/-
Lightning Rod (1 at end of every quest) - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist
Irestone Inlet
Skartongue's Ladel - +1 Light Mace, +1 Electrical dmg/hit
Mutiny's Tooth - +1 Dagger, +1 Acid dmg/hit
Hobble's Crossbow - +1 Repeating Heavy Crossbow, +1 cold dmg/hit
Scurvy's Cloak - Cloak, Lesser Fire Resistance
Kobold's New Ringleader
Bloodknuckle's Loincloth Waistband - Belt, Light Fortification
Bloodknuckle's Smasher - +1 Maul
Brakhash's Axe - +1 Battleaxe
Grundok's Boots - Boots, Jump +1
Madoorah's Vest - +1 Leather Armor
Bronkarz' Cloak - Cloak, +1 Will Save
Rhakmael's Dagger - +1 Dagger
Man Named Baudry Cartamon
Sword of Pain - +1 Short Sword, +1 Acid dmg/hit
Boots of the Long Step - Boots, +5% Striding
Ring of Rage - Ring, Rage 1/rest
Grazad's Helm - Helm, DR 1/-
Miller's Debt
Keoghtom's Ointment - Trinket, Keoghtom's Ointment* (5 charges)
Plane of Night (VoN 6, Warded Dragon Chest)
Belt of the Mroranon - Belt, +6 Strength, Moderate Fortification
Helm of the Mroranon - Helm, +6 Wisdom, Intimidate +7
Cloak of the Silver Concord - Cloak, +2 Charisma, Haggle +10, Diplomacy +10, Persuasion
Docent of Grace - +2 Docent, +5 Dexterity, Tumble +5, Balance +5
Dragon's Eye - Trinket, Magi, Superior Efficacy V
Hammer of Life - +4 Maul, Natural Armor Bonus +2, Heal +10, Repair +10, Restoration 3/day
Sword of Shadow - +5 Greatsword (18-20/x3 crit), Adamantine
Stonemeld Plate - +4 Full Plate, DR 5/-, Camoflauge 5/Rest
Kundarak Delving Boots - Boots, Freedom of Movement, Move Silently +5
Kundarak Delving Goggles - Goggles, Blindness Ward, Spot +10, Disable Device +10
Kundarak Delving Suit - +5 Chain Shirt (Armor 10), Mithril, Silent Moves, Search +5
Kundarak Warding Bracers - Bracers, +3 Constitution, Resistance +3, Protection +3
Kundarak Warding Shield - +5 Heavy Steel Shield, Resistance +2
Ring of the Silver Concord - Ring, +4 Charisma, Protection +2, Command
Ironweave Robe - Robe, +5 Armor Bonus, Wizardry II, Greater Magnetism V
Ruby Encrusted Gauntlets - Gloves, Flamestrike 1/rest (caster level 15)
Crimson Necklace of Prophecy - Necklace, Superior Combustion III, Fire Resistance
Silver Necklace of Prophecy - Necklace, Superior Glaciation IV, Cold Resistance
Azure Necklace of Prophecy - Necklace, Superior Magnetism III, Lightning Resistance
+2 stat tome (any type)
Redwillow Ruins
Drow Hunter Armor - +4 Studded Leather Armor (Drow encounter)
T'korcha Family Scimitar - +3 Scimitar, Keen (Drow encounter)
Ring of Trollish Regeneration - Ring, 1 hp/min regen, Armor Bonus +2 (No longer in loot table, according to Graal)
Cloak of Troll's Resistance - Cloak, Lesser Cold Resist, Lesser Lightning Resist, Lesser Sonic Resist
Poison-Tipped Crossbow - +3 Light Crossbow, 1d6 poison/attack
Scorpion Tail - +2 Shortbow, 1d6 poison/attack
Granite Plate - +2 Full Plate, DR 2/-
Twig of the Giant Mage - +1 Staff, Spell Resistance 15
Sacred Helm (STK 2 Sub-quest)
Shaagh's Helm - Helm, +3 Intimidate
Sewer Rescue
Trogskull Helmet - Helm, Resistance +1
Smuggler's Warehouse
Chitin Shield - +1 Light Steel Shield
Deezil's Ornament - Necklace, Resist Energy: Fire 1/rest
Raktu's Trifle - Necklace, Absorbs Magic Missiles (20 charges)
Chiku's Bauble - Trinket, Heal +3
Calamity's Carapce - +1 Hide Armor
Stealthy Repossession
Gilk's Bangle - Trinket, +2 Will Save
Jeeka's Spangle - Trinket, +2 Armor Bonus
Wazul's Amulet - Necklace, +2 Reflex Save
Stormcleave Outpost
Onyxhorn - +2 Dagger, Finesse (Onyxhorn)
Giant's Roar - +2 Longbow, Roaring (Xantilar)
Helm of the Flame - Helm, Power II, Improved Devotion II (Insgadreer)
Essence of the Scout - +2 Docent, Silent Moves
Lesser Boots of Striding and Springing - Boots, +10% Striding, +5 Jump (Helos)
Robe of Winter - Robe, Improved Fire Resistance
Nuushmaar's Adamantine Tooth - +2 Rapier, Adamantine
Iron Cleaver - +1 Battleaxe, Acid Burst
Swiped Signet
Ruined Signet Brooch - Trinket, +1 Heal
Tempest Spine
Maelstrom - +1 Greataxe, Anarchic, Frost
Choker of the Silver Tongue - Necklace, +5 Diplomacy, +5 Bluff
Star of Irian - +2 Morningstar, Righteous, Holy
Goggles of Perception - Goggles, +5 Spot, +5 Search
Platemail of Giants - +2 Full Plate, DR 5/-
Shining Adamantine Plate - +2 Full Plate, Adamantine, Poisonproof, Command
Robe of Arcane Power - Robe, Potency IV
Eternal Wand of Charm Monster - Wand, Charm Monster 2/rest
Breastplate of the Elements - +1 Breastplate, Mithril, Cold Resistance, Fire Resistance
Xorian Cipher
Reaver's Ring - Ring, Light Fortification, Fear Immunity, -2 Will Save
Chaos Band - Ring, +3 Int, Power III, -2 Will Save
Planar Grid - Belt, Greater Heroism 1/rest, Perm Protection From Chaos
Sign of Xoriat - Necklace, Shout 3/rest, Spot +7, -2 Will Save (Chaotic align only, DC 20 for UMD)
Chaosgarde - Bracers, Perm Protection from Chaos, +2 Dodge bonus (Lawful align only, DC 20 for UMD)
Thaarak Fang - Trinket, Poisonproof, +2 Con, -2 Will Save
Guaranteed Reward Choices
Catacombs Rewards
Sanctuary - +1 large steel shield, +1 all resistance
Blade of Inquisition - +1 ghost touch, silver longsword
Dagger of Inquisition - +1 ghost touch, silver dagger
Guidance - +2 light crossbow
Morningstar of the Heretic - +1 morningstar, Doom 3/day
Pillar of Light - +1 pure good quarterstaff, Searing Light 1/day
Boots of Faith - boots, jump +5
Cardinal Gloves - gloves, diplomacy +5
Cloak of Asylum - cloak, +1 wisdom, +2 will save
Mask of the Asylum - helm, concentration +5
Flamekeep Docent - +1 docent, command
Robe of Duality - robe, false life
Templar's Chain - +2 chainmail
Templar's Leather - +2 leather
Templar's Mail - +2 banded mail
Circlet of Silver Flame - bracer, Protection From Evil 3/day
Goggles of the Inquisition - goggles, intimidate +5
Marguerite's Necklace - necklace, false life
Ring of the Archbishop - ring, power II, heal +3
Wooden Prayer Beads - necklace (?), Bless 3/day
Cult of the Six Rewards (requires Greymoon Waning)
Wharfrat's Plank - +3 heavy wooden Sheild, swim +7
Blood Machete - +1 kukri, slicing
Piledriver - +2 maul (2d6), +2 str, -1 dex, balance -5
Shamanic Staff - +2 staff, True chaos, lesser glaciation III, lesser combustion III
Sheridan's Ruin - +2 Rapier, keen
Sheridan's Wrack - +2 Dagger, keen
Snowstar - +2 shuriken, icy burst, returning
Bubble belt - belt, Underwater action, swim +10, Water Breathing 3/day
Cesti - gloves, +2 str, +1 dex
Hobnail boots - boots, balance +15
Phantasmic Masque - helm, greater nullification 5, con -1
Quilted cape - cloak, sonic resistance 10, move silently +7, resistance +2
Filtration Module - +1 docent, repair +5, poison save +4
Oilskin Tunic - +1 leather, acid resistance 10
Quicksilver Cassok - robe, striding +20%
Scavanged Warplate - +3 full plate (Armor bonus 12, max dex 0), DR 3/adamantine
Swampscale Armor - +3 scalemail, swim +7
Cliffdiver Luck Charms - bracer, swim +7, jump +7, striding +5%
Jeweler's loupe - goggles, haggle +7, disable device +7
Mummified Bat - trinket, listen +5, spot +5, permanent feather fall
Poison ring - ring, Con +2
Shrunken head - necklace, Resistance +3
Delera's Tomb + Necromancer's Lair Rewards
Wrath of Syberys - +2 Heavy Steel Shield, Reflex Save +3, Blinding Flash 3/day
Boneshard Flute - +1 Club, Perform +5, Command Undead 3/day
Carnifex - +2 Great Axe (19-20/x3 crit), Keen
Obsidian Dagger - +2 Dagger, Nullification III
SerpentBranch - +2 Longbow, Poison +1d6/attack, Immune to Poison
Sparkstriker - +1 Heavy Pick, Shocking Burst, Adamantine
Headman's Hood - helm, Fear 1/day, Intimidate +5
Hellfire Cloak - cloak, Lesser Fire Resist, Lesser Acid Resist, Lesser Sonic Resist
Linen Handwraps - gloves, +4 Strength, -1 Dex, Disease Immunity
Switchblade boots - boots, Bluff +10
Trapsmith's Toolkit - belt, Disable Device +5, Repair +7
Delera's Vestments - robe, Charisma +3, Armor Bonus +2
Docent of the Tomb - +1 Docent, Spot +5, balance +5, listen +5, search +5
Rusted Shirt - +3 Chain Shirt
Silverflame Hauberk - +2 Halfplate, Devotion III
Wighthide Armor - +2 Hide Armor, +1 Strength
Blacklace Blindfold - Goggles, Spot +7, Listen +7, -1 Dex
Golden Cartouche Necklace +1 Intelligence +3 Use Magic Device
Iron Manacles - Bracer, +4 Protection (Chaotic align only, DC 20 for UMD)
Sigil of Stormreach - Ring, +2 Charisma, Diplomacy +5
Skeleton Key - Trinket, Open lock +7
Seal of Shan-to-Kor Rewards
Guardian's Dagger - +1 Greatsword, Keen
Scorpion Staff - +1 staff, Summon Monster II 1/day
Spider Spike - +1 Rapier, Lesser Vermin Bane
Spiked Mace of the Elements - +1 Morningstar(?), Lesser Elemental Bane
Gatewarder's Girdle - belt, Fort save +2, Light Fortification
Gloves of the Poet - gloves, perform +3, heal +3
Puzzle Cap - helm, Int +2
Surefoot Boots - boots, Balance +3, Move Silently +3
Witchdoctor's Mantle - cloak, Power II, Will Save +2
Necromantic Robe - robe, Lesser False Life, Power II
Spellshield Docent - +1 docent, Spell Resistance (13)
Stonedust Chain - +1 Chainmail, Lesser Axeblock
Stonedust Leather - +1 Leather, Lesser Axeblock
Unfinished Elemental Platemail - +1 Half-Plate, Lesser Fire Resistance,
Lesser Lightning Resistance
Shadow Star - +1 Shuriken, Deception, Returning, Keen
Berserker Bracers - bracer, DR 1/-, Intimidate +3
Cloven Jaw War Beads - necklace, +2 Con
Ring of Dragon's Breath - ring, Burning Hands 3x/day
Trapblast Goggles - goggles, Reflex Save +4
Vial of Slumberdust - trinket, Sleep 3/day
South Threnal Rewards
Kundarak Trooper's Shield - +2 Tower Shield, Heroism 3/day
Jeweled Hammer - +3 Warhammer, Command, Impact
Retribution - +1 Longsword, Holy, True Law, Pure Good (Lawful Good align only, DC 20 for UMD)
Accomplice - cloak, +10 hide, +10 move silently, -1 CHA
Coin Belt - belt, Command, +10 Haggle
100 +5 Screaming Amethyst Arrows - 100x +5 Arrow, 50% returning, 1d6 Sonic on hit
Spectacular Optics - goggles, +4 Reflex Save, +3 Protection
Ratcatcher - +2 light crossbow, Vermin Bane
Theurgic Stave - +1 staff, Adamantine, Elemental Bane, Spot +5
Asbestos Booties - boots, Fire Resistance, -2 Reflex Save
Glacial Casque - mask, Greater Glaciation IV
Rabbit Gloves - gloves, Good Luck***
Brilliant Docent of the Dawn - +1 Docent, Wizardry I, Aid 3/day
Domus' Cuirass - +4 breastplate, Max Dex:4
Fencer's Garb - +3 leather, Spearblock
Thanatos Weave - robe, Deathblock, Armor Bonus +2
Guard of the Shogun - +3 splint mail, Intimidate +5, Diplo +3
Bracer of Spiderkind - bracer, +2 Poison Save, Summon Monster IV 3/day
Brass Beaver - ring, +7 Repair, Repair Moderate 3/day
Crystal Prism - trinket, Suggestion 3/day
Penny Whistle - trinket, Summon Monster III 5/day
Tangleroot Gorge Rewards
Fist of Daarguul - +1 club, lesser goblinoid bane, intimidate +5
Totemic Staff of Splinterskull- +1 quarterstaff, Summon Monster III 3/day
Whisperdoom's Fang - +1 dagger (1d6), enfeebling
Yarkuch's Greatsword - +1 greatsword, elf bane
Black Wolfskin Belt - belt, +3 constitution
Black Woflskin Cloak - cloak, +2 resistance, lesser cold resistance
Blademaster Gauntlets - gloves, +3 strength
Krugg's Spiked Boots - boots, +2 reflex save, striding +10%
Yarkuch's Helm - helm, +1 charisma, +1 intelligence, +2 will save
Lhor-Tragu's Shadowed Armor - +1 leather, shadow, silent moves
Spider Silk Robe - robe, lesser axeblock, move silently +5
Splinterskull Chainmail - +3 chainmail
Splinterskull Docent - +3 docent
Warmaster Halfplate - +3 halfplate
Blademaster Bracers - bracer, +3 dexterity
Crimson Gemstone - trinket, Wizardry II
Splinterskull Acolyte Ring - ring, Improved Devotion II, Improved Nullification II
Visor of the Flesh Render Guards - goggles, death ward 1/day
Zulkash's Bone Necklace - necklace, +2 wisdom, Improved Nullification II
Waterworks Rewards
Interogator's Shield - +1 large steel shield, Intimidate +3
Bloodletter's Knife - +1 dagger, slicing
Gnashtooth Sickle - +1 sickle, stench
Guardkiller Bow - +1 longbow, lesser human bane
Melt Wood Staff - +1 staff, Melf's Acid Arrow 3/day
Pastemaker - +1 maul, Intimidate +3, Bluff +3
Gloves of Deceit - gloves, Bluff +5
Graskitch's Skullcap - helm, Will Save +2, Wisdom +1
Lost Docent of the Mastermind - +1 Docent, Lesser Axeblock
Moss Weave Cloak - cloak, Fortitude Save +2, Constitution +1
Sludge Fin Boots - boots, Swim +5
Tunnelworm's Champion Belt - belt, lesser cold resistance
Armor of the Unknown Hero - +1 half plate, +1 Charisma
Gnashtooth Piecmail Chain - +1 chain shirt, Lesser Acid Resistance
Scales of the Ancestors - +1 scale mail, Scare 3/day
Sewer Smock - robe, Acid Resistance
Acrobat's Ring - ring, striding 5%, jump +3, tumble +3
Black Widow Bracers - bracers, Armor Bonus +4 (doesn't stack with armor, so only get these if you wear robes or no armor)
Goggles of Grabbing - goggles, Hold Person 1/day
Misery's Web - trinket, Web 1/day
Venn's Necklace - necklace, Wizardry I
Unique Items with Unknown or Non-Unique Locations
Barbarian's Spirit - Bracers, Rage 1/rest (Gwylan's Stand?)
Boots of Speed - Boots, Haste 2/rest
Boots of Striding and Springing - Boots, +15% Striding, +5 Jump
Bottle of Air - Trinket, Underwater Action (Non-Unique Spawn)
Cloak of Invisibility - Cloak, Invisibility 1/rest (Tempest Spine?)
Dark Blue Ioun Stone - Trinket, Listen +3, Spot +3
Deep Red Ioun Stone - Trinket, +2 Dex
Disc of Lesser Acid Resistance - +2 Docent, Lesser Acid Resistance
Dusty Rose Ioun Stone - Trinket, +1 Protection (Non-Unique Spawn)
Dwarven Thrower - +2 Throwing Axe, +2d6 dmg vs Giants, +1d6 dmg vs Non-Giants (Non-Unique Spawn)
Enchanted Darkleaf Banded Mail - +1 Banded Mail, Darkleaf, Resistance +4
Flamedagger - +1 Dagger, Flaming, Burning Hands 3/rest (Redwillow?)
Flametongue - +1 Longsword, Flaming Burst
Frostbrand - +3 Greatsword, Frost, Fire Resistance
Luck Blade - +2 Shortsword, Resistance +1 (Purge the Heretics?)
Mace of Smiting - +3 Heavy Mace, Adamantine, Smiting
Mace of the Wraith - +2 Heavy Mace, Ghost-touch (Caverns of Korromar?)
Maul of Might - +2 Maul, 1d6 Force dmg/hit (Non-Unique Spawn)
Mithral Fullplate of Speed - +1 Fullplate, Mithril, Haste 2/rest (Necromancer's Thrall?)
Murlynd's Sthingy - Trinket, Murlynd's Sthingy** 1/rest (Non-Unique Spawn)
Nightblade - +2 Falchion, Byeshk, Keen (Tempest Spine?)
Pale Green Ioun Stone - Trinket, +2 Strength
Pearl of the Sirines - Trinket, Underwater Action, Swim +10
Periapt of Health - Trinket, Disease Immunity
Peridot Ring - Ring, +2 Will Save
Pink Ioun Stone - Trinket, +2 Constitution
Pink and Blue Ioun Stone - Trinket, +2 Charisma
Plate Armor of the Deep - +1 Fullplate, Underwater Action, Swim +13
Robe of the Magi - Robe, Magi (Non-Unique Spawn)
Scarab of Protection - Trinket, Spell Resistance 20, Death Ward 7 Charges
Scarab of Spell Absorption - Trinket, Absorbs up to 50 spell levels
Scarlet and Blue Ioun Stone - Trinket, +2 Intelligence
Stone of Good Luck - Trinket, Good Luck***
Sunblade - +2 (+4 vs Evil) Shortsword (1d10 dmg), Flametouched Iron, extra 1d10 +4 dmg vs. Undead (Non-Unique Spawn)
Swift Demise - +1 Heavy Crossbow, Crippling (Gwylan's Stand?)
*Keoghtom's Ointment - Neutralize Poison, Remove Disease, Cure Light Wounds
**Murlynd's Sthingy - Creates free food in a tavern/inn
***Good Luck - +1 Luck Bonus (stacks with everything) to skill checks and saves
--------------------------------------------------------------------------------
Soni Delayne - lvl 10 Rogue - Adar
Sonar - lvl 6.4 Bard - Adar (soon to be rerolled)
The Definitive AC Bonus Thread
The Definitive Static Reward and Unique Chest Loot Thread
The *new* Definitive Cube Tracker!
In case you were wondering I have been on vacation on and off for the last 3 1/2 weeks. I look forward to jumping back in and gaining some favor before Wednesday. If you want to join let me know.
Greaseum....
www.ddo.com/forums/showthread.php?p=420032#post420032
Unique Boss Mob/Chest Loot (not 100% chance of spawn)
Caverns of Korromar
Scarf of Warmth - necklace, Lesser cold resistance
Chill Shard - +2 throwing dagger, frost, returning
Xoriat Forged Blade - +1 longsword, flaming, anarchic
Aberrant Robe - Robe, Spell Resistance 17, Wizardry II
Wight Hide - +2 Leather Armor, Silent Moves, Shadow
Grudgebearer's Plate - +2 Full Plate, Command
Church of Vol Rewards (Vampire Chest)
Silver Longbow - +2 Longbow (1d10, 19-20/x3 crit), Holy
Shard of the Silver Flame - trinket, Perm Protection from Evil
Bloodplate - +2 Full Plate, Deathblock
Cloak of Shadows - cloak, Hide +7, Move Silently +7, +2 Protection
Den of Kobold Brothers
Muckbane - +1 Club, Lesser Ooze bane, glass (Muck)
Zaszoo's Spangle - Trinket, +1 Int (Zaszoo)
Rahket's Trifle - Trinket, +1 Cha (Rakhat)
Periapt of Health - Trinket, Disease Immunity
Dryden Family Crypt (Catacombs 4)
Gerard Dryden's Mace - +1 Heavy Mace, Lesser Undead Bane
Gwylan's Stand
Gwylan's Blade - +2 Shortsword, Perform +2 (Stacks with other item), Roaring
Giant-Stalker's Knife - +1 Kukri, Greater Giant bane
Minotaur Hair Belt - Belt, Balance +5
Phiarlan Ring - Ring, Perform +5
Roguebane Breastplate - +2 Breastplate, Light Fortification
Thuranni Stalker's Mail - +2 Chainmail
Extermination (Grey Moon Waning 4)
Sickle of Sypheros - +1 Sickle, Frost
Garrison's Missing Pack
Furor's Cape - Cloak, Lesser Axeblock
Kutik's Bead - Trinket, +1 Strength
Moog's Ornament - Trinket, +1 Dexterity
Miasma's Fang - +1 Dagger, Fort Save +1, Deception
Haywire's Foundry (VoN 4)
Bloodrage Symbiont - Trinket, Rage 3/rest, Poisonproof, Disease Immunity, -2 Will Save, -2 Con, DR 5/-
Lightning Rod (1 at end of every quest) - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist
Irestone Inlet
Skartongue's Ladel - +1 Light Mace, +1 Electrical dmg/hit
Mutiny's Tooth - +1 Dagger, +1 Acid dmg/hit
Hobble's Crossbow - +1 Repeating Heavy Crossbow, +1 cold dmg/hit
Scurvy's Cloak - Cloak, Lesser Fire Resistance
Kobold's New Ringleader
Bloodknuckle's Loincloth Waistband - Belt, Light Fortification
Bloodknuckle's Smasher - +1 Maul
Brakhash's Axe - +1 Battleaxe
Grundok's Boots - Boots, Jump +1
Madoorah's Vest - +1 Leather Armor
Bronkarz' Cloak - Cloak, +1 Will Save
Rhakmael's Dagger - +1 Dagger
Man Named Baudry Cartamon
Sword of Pain - +1 Short Sword, +1 Acid dmg/hit
Boots of the Long Step - Boots, +5% Striding
Ring of Rage - Ring, Rage 1/rest
Grazad's Helm - Helm, DR 1/-
Miller's Debt
Keoghtom's Ointment - Trinket, Keoghtom's Ointment* (5 charges)
Plane of Night (VoN 6, Warded Dragon Chest)
Belt of the Mroranon - Belt, +6 Strength, Moderate Fortification
Helm of the Mroranon - Helm, +6 Wisdom, Intimidate +7
Cloak of the Silver Concord - Cloak, +2 Charisma, Haggle +10, Diplomacy +10, Persuasion
Docent of Grace - +2 Docent, +5 Dexterity, Tumble +5, Balance +5
Dragon's Eye - Trinket, Magi, Superior Efficacy V
Hammer of Life - +4 Maul, Natural Armor Bonus +2, Heal +10, Repair +10, Restoration 3/day
Sword of Shadow - +5 Greatsword (18-20/x3 crit), Adamantine
Stonemeld Plate - +4 Full Plate, DR 5/-, Camoflauge 5/Rest
Kundarak Delving Boots - Boots, Freedom of Movement, Move Silently +5
Kundarak Delving Goggles - Goggles, Blindness Ward, Spot +10, Disable Device +10
Kundarak Delving Suit - +5 Chain Shirt (Armor 10), Mithril, Silent Moves, Search +5
Kundarak Warding Bracers - Bracers, +3 Constitution, Resistance +3, Protection +3
Kundarak Warding Shield - +5 Heavy Steel Shield, Resistance +2
Ring of the Silver Concord - Ring, +4 Charisma, Protection +2, Command
Ironweave Robe - Robe, +5 Armor Bonus, Wizardry II, Greater Magnetism V
Ruby Encrusted Gauntlets - Gloves, Flamestrike 1/rest (caster level 15)
Crimson Necklace of Prophecy - Necklace, Superior Combustion III, Fire Resistance
Silver Necklace of Prophecy - Necklace, Superior Glaciation IV, Cold Resistance
Azure Necklace of Prophecy - Necklace, Superior Magnetism III, Lightning Resistance
+2 stat tome (any type)
Redwillow Ruins
Drow Hunter Armor - +4 Studded Leather Armor (Drow encounter)
T'korcha Family Scimitar - +3 Scimitar, Keen (Drow encounter)
Ring of Trollish Regeneration - Ring, 1 hp/min regen, Armor Bonus +2 (No longer in loot table, according to Graal)
Cloak of Troll's Resistance - Cloak, Lesser Cold Resist, Lesser Lightning Resist, Lesser Sonic Resist
Poison-Tipped Crossbow - +3 Light Crossbow, 1d6 poison/attack
Scorpion Tail - +2 Shortbow, 1d6 poison/attack
Granite Plate - +2 Full Plate, DR 2/-
Twig of the Giant Mage - +1 Staff, Spell Resistance 15
Sacred Helm (STK 2 Sub-quest)
Shaagh's Helm - Helm, +3 Intimidate
Sewer Rescue
Trogskull Helmet - Helm, Resistance +1
Smuggler's Warehouse
Chitin Shield - +1 Light Steel Shield
Deezil's Ornament - Necklace, Resist Energy: Fire 1/rest
Raktu's Trifle - Necklace, Absorbs Magic Missiles (20 charges)
Chiku's Bauble - Trinket, Heal +3
Calamity's Carapce - +1 Hide Armor
Stealthy Repossession
Gilk's Bangle - Trinket, +2 Will Save
Jeeka's Spangle - Trinket, +2 Armor Bonus
Wazul's Amulet - Necklace, +2 Reflex Save
Stormcleave Outpost
Onyxhorn - +2 Dagger, Finesse (Onyxhorn)
Giant's Roar - +2 Longbow, Roaring (Xantilar)
Helm of the Flame - Helm, Power II, Improved Devotion II (Insgadreer)
Essence of the Scout - +2 Docent, Silent Moves
Lesser Boots of Striding and Springing - Boots, +10% Striding, +5 Jump (Helos)
Robe of Winter - Robe, Improved Fire Resistance
Nuushmaar's Adamantine Tooth - +2 Rapier, Adamantine
Iron Cleaver - +1 Battleaxe, Acid Burst
Swiped Signet
Ruined Signet Brooch - Trinket, +1 Heal
Tempest Spine
Maelstrom - +1 Greataxe, Anarchic, Frost
Choker of the Silver Tongue - Necklace, +5 Diplomacy, +5 Bluff
Star of Irian - +2 Morningstar, Righteous, Holy
Goggles of Perception - Goggles, +5 Spot, +5 Search
Platemail of Giants - +2 Full Plate, DR 5/-
Shining Adamantine Plate - +2 Full Plate, Adamantine, Poisonproof, Command
Robe of Arcane Power - Robe, Potency IV
Eternal Wand of Charm Monster - Wand, Charm Monster 2/rest
Breastplate of the Elements - +1 Breastplate, Mithril, Cold Resistance, Fire Resistance
Xorian Cipher
Reaver's Ring - Ring, Light Fortification, Fear Immunity, -2 Will Save
Chaos Band - Ring, +3 Int, Power III, -2 Will Save
Planar Grid - Belt, Greater Heroism 1/rest, Perm Protection From Chaos
Sign of Xoriat - Necklace, Shout 3/rest, Spot +7, -2 Will Save (Chaotic align only, DC 20 for UMD)
Chaosgarde - Bracers, Perm Protection from Chaos, +2 Dodge bonus (Lawful align only, DC 20 for UMD)
Thaarak Fang - Trinket, Poisonproof, +2 Con, -2 Will Save
Guaranteed Reward Choices
Catacombs Rewards
Sanctuary - +1 large steel shield, +1 all resistance
Blade of Inquisition - +1 ghost touch, silver longsword
Dagger of Inquisition - +1 ghost touch, silver dagger
Guidance - +2 light crossbow
Morningstar of the Heretic - +1 morningstar, Doom 3/day
Pillar of Light - +1 pure good quarterstaff, Searing Light 1/day
Boots of Faith - boots, jump +5
Cardinal Gloves - gloves, diplomacy +5
Cloak of Asylum - cloak, +1 wisdom, +2 will save
Mask of the Asylum - helm, concentration +5
Flamekeep Docent - +1 docent, command
Robe of Duality - robe, false life
Templar's Chain - +2 chainmail
Templar's Leather - +2 leather
Templar's Mail - +2 banded mail
Circlet of Silver Flame - bracer, Protection From Evil 3/day
Goggles of the Inquisition - goggles, intimidate +5
Marguerite's Necklace - necklace, false life
Ring of the Archbishop - ring, power II, heal +3
Wooden Prayer Beads - necklace (?), Bless 3/day
Cult of the Six Rewards (requires Greymoon Waning)
Wharfrat's Plank - +3 heavy wooden Sheild, swim +7
Blood Machete - +1 kukri, slicing
Piledriver - +2 maul (2d6), +2 str, -1 dex, balance -5
Shamanic Staff - +2 staff, True chaos, lesser glaciation III, lesser combustion III
Sheridan's Ruin - +2 Rapier, keen
Sheridan's Wrack - +2 Dagger, keen
Snowstar - +2 shuriken, icy burst, returning
Bubble belt - belt, Underwater action, swim +10, Water Breathing 3/day
Cesti - gloves, +2 str, +1 dex
Hobnail boots - boots, balance +15
Phantasmic Masque - helm, greater nullification 5, con -1
Quilted cape - cloak, sonic resistance 10, move silently +7, resistance +2
Filtration Module - +1 docent, repair +5, poison save +4
Oilskin Tunic - +1 leather, acid resistance 10
Quicksilver Cassok - robe, striding +20%
Scavanged Warplate - +3 full plate (Armor bonus 12, max dex 0), DR 3/adamantine
Swampscale Armor - +3 scalemail, swim +7
Cliffdiver Luck Charms - bracer, swim +7, jump +7, striding +5%
Jeweler's loupe - goggles, haggle +7, disable device +7
Mummified Bat - trinket, listen +5, spot +5, permanent feather fall
Poison ring - ring, Con +2
Shrunken head - necklace, Resistance +3
Delera's Tomb + Necromancer's Lair Rewards
Wrath of Syberys - +2 Heavy Steel Shield, Reflex Save +3, Blinding Flash 3/day
Boneshard Flute - +1 Club, Perform +5, Command Undead 3/day
Carnifex - +2 Great Axe (19-20/x3 crit), Keen
Obsidian Dagger - +2 Dagger, Nullification III
SerpentBranch - +2 Longbow, Poison +1d6/attack, Immune to Poison
Sparkstriker - +1 Heavy Pick, Shocking Burst, Adamantine
Headman's Hood - helm, Fear 1/day, Intimidate +5
Hellfire Cloak - cloak, Lesser Fire Resist, Lesser Acid Resist, Lesser Sonic Resist
Linen Handwraps - gloves, +4 Strength, -1 Dex, Disease Immunity
Switchblade boots - boots, Bluff +10
Trapsmith's Toolkit - belt, Disable Device +5, Repair +7
Delera's Vestments - robe, Charisma +3, Armor Bonus +2
Docent of the Tomb - +1 Docent, Spot +5, balance +5, listen +5, search +5
Rusted Shirt - +3 Chain Shirt
Silverflame Hauberk - +2 Halfplate, Devotion III
Wighthide Armor - +2 Hide Armor, +1 Strength
Blacklace Blindfold - Goggles, Spot +7, Listen +7, -1 Dex
Golden Cartouche Necklace +1 Intelligence +3 Use Magic Device
Iron Manacles - Bracer, +4 Protection (Chaotic align only, DC 20 for UMD)
Sigil of Stormreach - Ring, +2 Charisma, Diplomacy +5
Skeleton Key - Trinket, Open lock +7
Seal of Shan-to-Kor Rewards
Guardian's Dagger - +1 Greatsword, Keen
Scorpion Staff - +1 staff, Summon Monster II 1/day
Spider Spike - +1 Rapier, Lesser Vermin Bane
Spiked Mace of the Elements - +1 Morningstar(?), Lesser Elemental Bane
Gatewarder's Girdle - belt, Fort save +2, Light Fortification
Gloves of the Poet - gloves, perform +3, heal +3
Puzzle Cap - helm, Int +2
Surefoot Boots - boots, Balance +3, Move Silently +3
Witchdoctor's Mantle - cloak, Power II, Will Save +2
Necromantic Robe - robe, Lesser False Life, Power II
Spellshield Docent - +1 docent, Spell Resistance (13)
Stonedust Chain - +1 Chainmail, Lesser Axeblock
Stonedust Leather - +1 Leather, Lesser Axeblock
Unfinished Elemental Platemail - +1 Half-Plate, Lesser Fire Resistance,
Lesser Lightning Resistance
Shadow Star - +1 Shuriken, Deception, Returning, Keen
Berserker Bracers - bracer, DR 1/-, Intimidate +3
Cloven Jaw War Beads - necklace, +2 Con
Ring of Dragon's Breath - ring, Burning Hands 3x/day
Trapblast Goggles - goggles, Reflex Save +4
Vial of Slumberdust - trinket, Sleep 3/day
South Threnal Rewards
Kundarak Trooper's Shield - +2 Tower Shield, Heroism 3/day
Jeweled Hammer - +3 Warhammer, Command, Impact
Retribution - +1 Longsword, Holy, True Law, Pure Good (Lawful Good align only, DC 20 for UMD)
Accomplice - cloak, +10 hide, +10 move silently, -1 CHA
Coin Belt - belt, Command, +10 Haggle
100 +5 Screaming Amethyst Arrows - 100x +5 Arrow, 50% returning, 1d6 Sonic on hit
Spectacular Optics - goggles, +4 Reflex Save, +3 Protection
Ratcatcher - +2 light crossbow, Vermin Bane
Theurgic Stave - +1 staff, Adamantine, Elemental Bane, Spot +5
Asbestos Booties - boots, Fire Resistance, -2 Reflex Save
Glacial Casque - mask, Greater Glaciation IV
Rabbit Gloves - gloves, Good Luck***
Brilliant Docent of the Dawn - +1 Docent, Wizardry I, Aid 3/day
Domus' Cuirass - +4 breastplate, Max Dex:4
Fencer's Garb - +3 leather, Spearblock
Thanatos Weave - robe, Deathblock, Armor Bonus +2
Guard of the Shogun - +3 splint mail, Intimidate +5, Diplo +3
Bracer of Spiderkind - bracer, +2 Poison Save, Summon Monster IV 3/day
Brass Beaver - ring, +7 Repair, Repair Moderate 3/day
Crystal Prism - trinket, Suggestion 3/day
Penny Whistle - trinket, Summon Monster III 5/day
Tangleroot Gorge Rewards
Fist of Daarguul - +1 club, lesser goblinoid bane, intimidate +5
Totemic Staff of Splinterskull- +1 quarterstaff, Summon Monster III 3/day
Whisperdoom's Fang - +1 dagger (1d6), enfeebling
Yarkuch's Greatsword - +1 greatsword, elf bane
Black Wolfskin Belt - belt, +3 constitution
Black Woflskin Cloak - cloak, +2 resistance, lesser cold resistance
Blademaster Gauntlets - gloves, +3 strength
Krugg's Spiked Boots - boots, +2 reflex save, striding +10%
Yarkuch's Helm - helm, +1 charisma, +1 intelligence, +2 will save
Lhor-Tragu's Shadowed Armor - +1 leather, shadow, silent moves
Spider Silk Robe - robe, lesser axeblock, move silently +5
Splinterskull Chainmail - +3 chainmail
Splinterskull Docent - +3 docent
Warmaster Halfplate - +3 halfplate
Blademaster Bracers - bracer, +3 dexterity
Crimson Gemstone - trinket, Wizardry II
Splinterskull Acolyte Ring - ring, Improved Devotion II, Improved Nullification II
Visor of the Flesh Render Guards - goggles, death ward 1/day
Zulkash's Bone Necklace - necklace, +2 wisdom, Improved Nullification II
Waterworks Rewards
Interogator's Shield - +1 large steel shield, Intimidate +3
Bloodletter's Knife - +1 dagger, slicing
Gnashtooth Sickle - +1 sickle, stench
Guardkiller Bow - +1 longbow, lesser human bane
Melt Wood Staff - +1 staff, Melf's Acid Arrow 3/day
Pastemaker - +1 maul, Intimidate +3, Bluff +3
Gloves of Deceit - gloves, Bluff +5
Graskitch's Skullcap - helm, Will Save +2, Wisdom +1
Lost Docent of the Mastermind - +1 Docent, Lesser Axeblock
Moss Weave Cloak - cloak, Fortitude Save +2, Constitution +1
Sludge Fin Boots - boots, Swim +5
Tunnelworm's Champion Belt - belt, lesser cold resistance
Armor of the Unknown Hero - +1 half plate, +1 Charisma
Gnashtooth Piecmail Chain - +1 chain shirt, Lesser Acid Resistance
Scales of the Ancestors - +1 scale mail, Scare 3/day
Sewer Smock - robe, Acid Resistance
Acrobat's Ring - ring, striding 5%, jump +3, tumble +3
Black Widow Bracers - bracers, Armor Bonus +4 (doesn't stack with armor, so only get these if you wear robes or no armor)
Goggles of Grabbing - goggles, Hold Person 1/day
Misery's Web - trinket, Web 1/day
Venn's Necklace - necklace, Wizardry I
Unique Items with Unknown or Non-Unique Locations
Barbarian's Spirit - Bracers, Rage 1/rest (Gwylan's Stand?)
Boots of Speed - Boots, Haste 2/rest
Boots of Striding and Springing - Boots, +15% Striding, +5 Jump
Bottle of Air - Trinket, Underwater Action (Non-Unique Spawn)
Cloak of Invisibility - Cloak, Invisibility 1/rest (Tempest Spine?)
Dark Blue Ioun Stone - Trinket, Listen +3, Spot +3
Deep Red Ioun Stone - Trinket, +2 Dex
Disc of Lesser Acid Resistance - +2 Docent, Lesser Acid Resistance
Dusty Rose Ioun Stone - Trinket, +1 Protection (Non-Unique Spawn)
Dwarven Thrower - +2 Throwing Axe, +2d6 dmg vs Giants, +1d6 dmg vs Non-Giants (Non-Unique Spawn)
Enchanted Darkleaf Banded Mail - +1 Banded Mail, Darkleaf, Resistance +4
Flamedagger - +1 Dagger, Flaming, Burning Hands 3/rest (Redwillow?)
Flametongue - +1 Longsword, Flaming Burst
Frostbrand - +3 Greatsword, Frost, Fire Resistance
Luck Blade - +2 Shortsword, Resistance +1 (Purge the Heretics?)
Mace of Smiting - +3 Heavy Mace, Adamantine, Smiting
Mace of the Wraith - +2 Heavy Mace, Ghost-touch (Caverns of Korromar?)
Maul of Might - +2 Maul, 1d6 Force dmg/hit (Non-Unique Spawn)
Mithral Fullplate of Speed - +1 Fullplate, Mithril, Haste 2/rest (Necromancer's Thrall?)
Murlynd's Sthingy - Trinket, Murlynd's Sthingy** 1/rest (Non-Unique Spawn)
Nightblade - +2 Falchion, Byeshk, Keen (Tempest Spine?)
Pale Green Ioun Stone - Trinket, +2 Strength
Pearl of the Sirines - Trinket, Underwater Action, Swim +10
Periapt of Health - Trinket, Disease Immunity
Peridot Ring - Ring, +2 Will Save
Pink Ioun Stone - Trinket, +2 Constitution
Pink and Blue Ioun Stone - Trinket, +2 Charisma
Plate Armor of the Deep - +1 Fullplate, Underwater Action, Swim +13
Robe of the Magi - Robe, Magi (Non-Unique Spawn)
Scarab of Protection - Trinket, Spell Resistance 20, Death Ward 7 Charges
Scarab of Spell Absorption - Trinket, Absorbs up to 50 spell levels
Scarlet and Blue Ioun Stone - Trinket, +2 Intelligence
Stone of Good Luck - Trinket, Good Luck***
Sunblade - +2 (+4 vs Evil) Shortsword (1d10 dmg), Flametouched Iron, extra 1d10 +4 dmg vs. Undead (Non-Unique Spawn)
Swift Demise - +1 Heavy Crossbow, Crippling (Gwylan's Stand?)
*Keoghtom's Ointment - Neutralize Poison, Remove Disease, Cure Light Wounds
**Murlynd's Sthingy - Creates free food in a tavern/inn
***Good Luck - +1 Luck Bonus (stacks with everything) to skill checks and saves
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Soni Delayne - lvl 10 Rogue - Adar
Sonar - lvl 6.4 Bard - Adar (soon to be rerolled)
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